Wildsigil - browser roguelike creature game
Visit ProjectWildsigil is a browser roguelike creature game, built from scratch with three.js. The objects are voxel-like and modelled and animated by hand, instead of using ready-made assets.
It is inspired by roguelikes with limited time per run and progress across runs, plus Palworld and Pokemon. Planned next are things like an action combat system and dungeons.
It is mostly a hobby project, built for fun and because I always wanted to try three.js since it came out.
Technologies Used
three.js
WebGL
voxel modelling
animation
game design
browser game